
Control of the monster passes between players after each round, and while in most cases the player will follow the instructions given on cards and make dice rolls, the controlling player may also need to make decisions for the monster that can favor the players, and their current character gains an additional buff should the monster attack them. The Showdown Phase is divided into rounds, with most rounds beginning with the monster's turn. Each Showdown also has the players populate the game board with terrain tiles that can impact movement or provide cover. The number of cards in the AI deck is generally equivalent to the monster's health wounding the monster usually removes an AI card from this deck. Each monster has a unique deck of AI (artificial intelligence) and Hit Location cards prior to showdown, players draw a select number of AI cards to create the deck for the monster for that showdown. In the Showdown Phase, the players face off against the monster in a manner typical of most tabletop role-playing games. In these cases, there is no Hunt phase and the game proceeds immediately to the Showdown phase.

In certain Lantern Years, as directed by Settlement events, players may be forced to encounter a Nemesis creature. When the characters move onto the space with the monster, or if the monster should be moved into their space, the Showdown Phase begins. These might cause characters to be damaged before the hunt, to encounter the monster earlier or later than expected, or grant other gains or losses prior to the showdown. The players then progress through these cards, moving their characters one space, flipping the card on the space, following the instructions and making any choices that the instructions require.
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They then set up a series of randomly-drawn event cards, both generic and those tied to the specific monster on marked spaces along a linear game board, along with playing their character figures and the monster's on specific spaces as instructed by the game's manual. In the Hunt Phase, the players select a quarry to hunt, and at which level a higher-level quarry will be more deadly and difficult to slay, but more rewards will be gained for defeating it. All these attributes are recorded and persist between game sessions. During the game, characters can also gain permanent injuries that affect their attributes or ability to participate in certain events, as well as disorders that also have impacts on attributes and abilities during certain phases of the game. Characters also have a number of Survival points, which are generally spent if the player wishes to avoid taking certain types of damage or to gain an advantage. Characters have an Insanity attribute, representing how mentally unstable the character is while this can force the character to perform irrational actions on certain events, Insanity also helps to protect the character from the horrors of the game's world. Each character has a set of attributes, including those typical of a tabletop role-playing game for combat such as strength and evasion, and measures of the character's courage and understanding. One persistent element across all rounds are the player-characters that live in the settlement, which are created at the onset of the game or from other in-game events, and can die from the Showdown phase or numerous other actions. A complete game is estimated to take about 60 play hours to complete, with the game designed in a manner that allows the current state of the game after completing any of the above phases to be easily recorded and resumed in a subsequent play session in which players may also be swapped. Most lantern years are divided into three phases: the hunt, the showdown, and the settlement phase. The game is a story-driven campaign that takes place over approximately 30 of these "lantern years". Forming a settlement, they celebrate their victory with a yearly lantern festival followed by a ceremonial hunt against another monster.

Kingdom Death: Monster is a strategy board game designed to be played by four players who take on the role of adventurers having barely survived an attack by a monstrous lion. ( Learn how and when to remove this template message) ( April 2022) ( Learn how and when to remove this template message) Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy. This section may contain an excessive amount of intricate detail that may interest only a particular audience.
